A BattleTech Game Site

Tactics Discussion: Terrain Denial

Tactics Discussion: Terrain Denial

Jul 19, 2011

Terrain denial is a simple tactic that can be implemented into any type of BattleTech game.  Terrain denial can be summarized as effective deployment, equipment use, and unit use to maximize the benefits of battlefield terrain while minimizing the benefits given to your opponent.  All things equal, this should give you a decisive advantage during the course of...

Tactics Discussion: Light ‘Mech Usage

Tactics Discussion: Light ‘Mech Usage

Mar 24, 2011

Light BattleMechs are, in my opinion, one of the more difficult units to use in actual game play.  Heavies and Assaults typically fall into fairly easy to use categories: brawlers, fire-support, etc.  Even medium, most of which fall into similar categories but at slightly higher speeds, are fairly logical in their practical application in a game of...

Tactics Discussion: Tips for Campaign Play

Tactics Discussion: Tips for Campaign Play

Mar 21, 2011

I wanted to do a post about, what I consider, some good ideas to keep in the back of your mind while playing in a campaign.  The strategic planning is so much deeper in a campaign situations as opposed to random one shot games with your friends or at a tournament at your local gaming store.  Since you now incorporate other elements such as varied mission...

Tactics Discussion: Dictating Your Opponent’s Fire

Tactics Discussion: Dictating Your Opponent’s Fire

Mar 16, 2011

Here’s a short article on improving the survivability of your units.  The thing that I’ve noticed is that everyone wants to shoot at the target that is the easiest to hit.  Now that in and of itself makes sense.  But the decision to target exclusively on that criteria does not make sense.  Consider this fact.  In the first turn of the game, you...

Tactics Discussion: APCs, Smoke Screens, & Keeping Infantry Alive

Tactics Discussion: APCs, Smoke Screens, & Keeping Infantry Alive

Mar 10, 2011

This post comes as a more indepth discussion on infantry in conjunction with my prior post about the uses of conventional infantry (http://ourbattletech.com/2011/02/conventional-infantry-campaign-perspective/) and a recently revived thread discussing the Maxim Hover Tank, and it’s multiple variants. One of the main points in subsequent posts was the fact...

Tactical Discussion: Mines

Tactical Discussion: Mines

Mar 7, 2011

One of my favorite tactical tools in the game of BattleTech is the various types of mines. My discussion of mines was prompted by a “Talk to me about: Mines” thread on the CBT Forums a while back (link broken due to forum collapse). In order to discuss why I think mines are one of the most important disposable assets available to a commander, I have...

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