In the development of the AoC AU two curious questions arose – factories and game balance. While the two are not mutually exclusive to one another, there can be a direct correlation between the two in a playable game universe. If we examine the canon BT universe, curious examples ofContinue Reading

Recently I have been contemplating the development of a new BattleTech AU. The working title for this project – BattleTech: Age of Chaos. Sounds pretty dumb doesn’t it? Well like I said, it’s a working title. Like most working titles development of the project is a work in progress, withContinue Reading