Here’s a short article on improving the survivability of your units. The thing that I’ve noticed is that everyone wants to shoot at the target that is the easiest to hit. Now that in and of itself makes sense. But the decision to target exclusively on that criteria does not make sense. Consider this fact. In the first turn of the game, you shoot at the target that was the easiest to hit. Now in the next turn, that target with damage is now harder to hit due to increased move mod or whatever. I would say, I tend to see the next round of fire target the easiest to hit target, not the most damaged target.
Now think of the implications of what I just said. A rational person knows that you are always better off trying to eliminate return fire and get numbers up. In nearly most situations, its always better to finish off a target because typically, no matter how much damage they’ve received, they can still contribute to the combat. However, I tend to see more of an emphasis to target the easiest target.
So this brings me to my point about dictating your opponent’s fire and targets. Say you are in a lance vs lance situation. Say all of your units are 5/8 speeds. What you would do, is every turn, run three units 8 (3 mod) and one units 5 (2 mod). Each turn, you just rotate which unit in your lance has the low movement modifier. This way, you protect your damaged units longer. Also, an interesting concept to protecting a heavily damaged unit, you achieve highest move mod possible, and minimize your shooting penalty for all other units. Then they will be forced to miss a lot trying to finish off your damaged unit, while the rest of your units can hit easier.
I’m probably not explaining it the best way imaginable, but I think I get the concept across. One thing I would recommend doing, play using this tactic and see how your opponent reacts. Do they shoot the easiest to hit target, or do they bypass for a more dangerous target and try to take it out no matter how bad the to hit mods are. Once you see their play style, which will allow you to select units and formulate movement strategies based on their play-style preference. Having this knowledge of your opponent’s targeting style, should allow you to wield a significant advantage during game play.
Feel free to discuss in the comments or on our forum at: http://ourbattletech.com/forum/campaign-advice-and-tactics-discussion/tactical-discussion-dictating-your-opponent’s-fire/