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Blacknova (Page 11)

Balancing Detail And Playability

2010-12-17
Game SettingsKapteyn Universe
By: Blacknova
On: 12/17/2010

Part of the success of this little racket we have going here is, I think, the balance that was achieved between detail and playability. This is no easy feat, as 20 years of trying on my part can attest to, through change after change to the rules and various attemptsContinue Reading

In the Beginning…

2010-12-17
Game SettingsKapteyn Universe
By: Blacknova
On: 12/17/2010

…there was a boy with a desire to play with big metal robots. Then he discovered that those Robots had leaders, who controlled whole armies, and an addiction was born.Continue Reading

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